Manual
A learning path from setup and concepts to performance practices.
01 EGS Basic Concepts
Introduces EGS scenes, objects, lights, cameras, and the basic rendering flow.
02 EGS ConfigSummarizes ViewerConfig, render modes, and post-processing effect options.
03 3DGS Preset ConfigChoose preset configurations by 3DGS data format, precision, and performance target.
04 splat-transformUsage guide for the splat-transform 3DGS processing tool.