BlendingEquation

The blendEquation method of the WebGL API is used to set both the RGB blend equation and alpha blend equation to a single equation.

Core Enumeration

The blendEquation method of the WebGL API is used to set both the RGB blend equation and alpha blend equation to a single equation.

Enumeration Members

Add

Add: 32774


Subtract

Subtract: 32778


ReverseSubtract

ReverseSubtract: 32779


Min

Min: 32775


Max

Max: 32776