BlendingEquation
The blendEquation method of the WebGL API is used to set both the RGB blend equation and alpha blend equation to a single equation.
The blendEquation method of the WebGL API is used to set both the RGB blend equation and alpha blend equation to a single equation.
Enumeration Members
Add
Add:
32774
Subtract
Subtract:
32778
ReverseSubtract
ReverseSubtract:
32779
Min
Min:
32775
Max
Max:
32776